Akvod said:
Edit: But haven't SE been making lackluster sales compared to what they used to be selling games for, and reported as having trouble financially? But as people said before, they've had broken into the Western markets and sold a lot of games in the West. If they still want to increase sales, the platforms are not the issue, but simply the ammount of fans of the genre in the first place. Shunning an entire console is simply to cut off a major part of their existing fans of the genre. Putting the game on a specific console, isn't enough to make them become interested in the game and buy it. Many people are creeped out by the otaku subculture and many call JRPG characters as looking gay and stupid. Then the problem lies there, and the new problem is trying to balance what made your game appeal to the original audience in the first place (it's Japanese ness and JRPG game elements) and to what might intice non-fans of the genre (perhaps lets make the main character have gun, make the story a bit more mature, make the boy look more gruff and manly, etc). |
I have thought for a long time that the JRPG genre needs to really innovate from the standard story fare they've recycled for too long. This is a core fault with these games that needs to change as the traditional JRPG gamers are getting older and moving on to other WRPG's now.








