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I guess this lends itself to the "the ps3 is the more powerful console" argument.

Ultimately the difference between 720 and 640p is unnoticeable because of the 360's scaler, but it makes one wonder WHY the game only managed 640. I'm sure the ps3 would've faired better with a similar caliber game. Heavenly Sword surpasses H3 in many ways, from the number of enemies on screen to the detail of the character models, yet it managed 720p natively.