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ssj12 said:
Kasz216 said:
ssj12 said:
badgenome said:
ShadowSoldier said:
....*Shakes Head* Square-Enix is really going to be on my sellout list for sure if they make this a more TPS oriented game. Them along with Capcom have really really treated their fanbases like crap this gen. I understand try to appeal to the west more but still this is just ridiculous don't forget your roots!

Front Mission should be a SRPG not a TPS

Can't really agree that Capcom's been too bad this gen. Their games have been sweet, and they've only really been bad on the DLC front.

And while I would prefer an SRPG, but I'm not really hating the idea of a Front Mission TPS at all.

 

Mech games aren't typical TPSs though due to the ability to move 360 degrees in all directions. Its more of a Flight combat shooter thing.

Yeah but Wanzers don't really do that...

They don't have the "Swivel bases" that Mech Warrior type mechs do.

Unless they just change what a wanzer is in general.  It'll be tough to pull off as a Mech simulator... unless they make heavy use of the back pedalling jets that were upgrades in other games.

hnmm.. so it isnt anything like Armored Core then. Thats sad really. So From Software and Kojima are the only developers who have successful made a true Mech Simulator then it seems.

 

Well Front mission 3 games are Turn Based Strategy RPGs.

Though i'm not sure if i'd consider swivel bases needed for a "true mech simulator"... what with no mechs existing.


A Front Mission Mech Simulator if this is what it was would probably place a more important role on positioning and flanking.  Since if you got caught in a situation where you were screwed you couldn't just run away turn your mech around backwords and keep firing.