richardhutnik said:
I believe when you do that, you end up losing the sandbox appeal that fans wanted. I think Rockstar probably thought multiplayer is where the sandbox mayhem would funnel into, but that didn't happen as much as they thought it would.
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While some might want to argue the story was less engaging than in previous GTA's, using the city as a background made it easier to pay attention to the characters and the plot. It gave GTA4 a more focused storytelling experience.
Granted, it's a tradeoff with the sandbox mayhem you mention.