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richardhutnik said:
Bitmap Frogs said:
richardhutnik said:
Rock Star apparently wanted to go for "realism" of some sort in the game. They wanted the game to be seen as high drama, and so on. They got away from the sheer mayhem of sandbox mode single player, and had players forced through a story. Check the comments to see. It is more than just a fanboy angle.

 

It is true that the city in GTA4 is more of a background rather than a playground, but that's not necessarily bad.

The only non-debatable weakness is lack of mission variety

I believe when you do that, you end up losing the sandbox appeal that fans wanted.  I think Rockstar probably thought multiplayer is where the sandbox mayhem would funnel into, but that didn't happen as much as they thought it would.

 

 

While some might want to argue the story was less engaging than in previous GTA's, using the city as a background made it easier to pay attention to the characters and the plot. It gave GTA4 a more focused storytelling experience.

Granted, it's a tradeoff with the sandbox mayhem you mention. 





Current-gen game collection uploaded on the profile, full of win and good games; also most of my PC games. Lucasfilm Games/LucasArts 1982-2008 (Requiescat In Pace).