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W29 said:

You Owe me 80p!



This ability to display a full range of HDR, combined with our advanced lighting, material and postprocessing engine, gives our scenes, large and small, a compelling, convincing and ultimately “real” feeling, and at a steady and smooth frame rate, which in the end was far more important to us than the ability to display a few extra pixels.


Wow so should this settle the dispute over why 720p wasn't used. And to be honest I am a 360 owner and Halo 3 owner, I see no difference at all.


how many games in the 360 and PS3 make use of HDR???

BTW This is HDR in FarCry (Non-HDR first, HDR second):

 

 

Just HDR

 

 

 



By me:

Made with Blender + LuxRender
"Since you can´t understand ... there is no point to taking you seriously."