W29 said: You Owe me 80p!
This ability to display a full range of HDR, combined with our advanced lighting, material and postprocessing engine, gives our scenes, large and small, a compelling, convincing and ultimately “real” feeling, and at a steady and smooth frame rate, which in the end was far more important to us than the ability to display a few extra pixels.
Wow so should this settle the dispute over why 720p wasn't used. And to be honest I am a 360 owner and Halo 3 owner, I see no difference at all. |
how many games in the 360 and PS3 make use of HDR???
BTW This is HDR in FarCry (Non-HDR first, HDR second):
Just HDR
By me:
Made with Blender + LuxRender
"Since you can´t understand ... there is no point to taking you seriously."