Reasonable said:
Again, you're listing that Halo did things on a console. The post refers to FPS genre - not console specific. The only thing Halo added that was console specific was coop. Everything else had been done at least as well somewhere else, and therefore didn't add to the FPS genre. As I've said in all my posts in this thread Halo did a lot for FPS on console, but not that much for FPS. FPS is a gaming genre, even today most titles follow the FPS mechanics defined way back on PC (and with Goldeneye on console, too I'd argue) more than they following something Halo introduced. You can't talk about FPS genre then suddnely narrow it down to just on a console to suit an arguement. |
Halo forced console FPSs to start including more aspects that were in PC FPSs. Doing something first isn't the only way to add a lot to a genre. Doing something with greater polish, or forcing it to become more mainstream is more of an influence on a genre. For instance, technically speaking the Beatles or Nirvana didn't *technically* do anything new for music... However they were very influential to others. It doesn't matter if Halo was a direct copy of another game, if that other game left view without notice, and then Halo came on the scene and made a splash - Halo was the influence. Now, this is not the case here. The finished product that was Halo was not an experience you could get elsewhere. You could have most of the options, but not sit on a couch and play on a big TV with 4 buddies. Or you could play a game with splitscreen that was an infinitely inferior experience. Sometimes things you add to a genre are a high level of play that forces everyone to be BETTER. When Halo came out, how many times did every other game take a backseat while you and your friends played for hours? New games came out and still were's as good and thus didn't get as much notice.
You can list all these things that were "done before." But the complete experience (and it MUST include split screen, as that was the true genesis of Halo's popularity.) was not available elsewhere. If you only want to sit alone infront of a monitor, then sure, PC gaming had what you wanted pre-2001. But if you wanted that experience with your friends playing with you, Halo was a leap - it improved vastly on what 007 was for consoles, and gave flexibility that the PC didn't.







