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scottie said:
mjc2021 said:
scottie said:
Jinova said:
Ive never been a fan of the series, but isnt Halo credited for starting the health regen thing? Instead of picking up health packs? That alone is pretty cool.

 

Halo started that?? Fuck Halo then. Health regen is the biggest bullshit ever. Sure, health packs may be a little bit unrealistic, but it doesn't make the combat itself any different than it should be. Full health regen after a few seconds is the worst thing to happen to shooters ever, that I can think of. It completely invalidates certain guns and playing styles, and makes it hard for a shooter to be anything other than one of those 'macho-man in power armour wading through thousands of enemies thing'

 

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I dunno... collecting hundreds of health packs through out a game nowadays seem obsolete. More focus on action less on health pack collection.

 

I don't see it.

 

I've just come from playing battlefield 1942 and CS with a mate, and both of those games got it right.

 

In Battlefield, if you want healing, you need someone to be a medic, or to find a healing station. There are actually disadvantages to getting shot. 

In counter strike, there is no healing. Once again, being shot is not a good thing

In Halo, it doesn't matter if you get taken down to 1 hp, as long as you kill those around you. No penalty for being shit. (haha, that was a typo, it was meant to say shot. but I think it makes sense as is)

 

 

Well it depends on the game I guess. But as far as single player campaigns go I prefer for the health regen. I completed Quake 4 for the first time recently and that game really could have used it.