scottie said:
mjc2021 said:
scottie said:
Jinova said: Ive never been a fan of the series, but isnt Halo credited for starting the health regen thing? Instead of picking up health packs? That alone is pretty cool. |
Halo started that?? Fuck Halo then. Health regen is the biggest bullshit ever. Sure, health packs may be a little bit unrealistic, but it doesn't make the combat itself any different than it should be. Full health regen after a few seconds is the worst thing to happen to shooters ever, that I can think of. It completely invalidates certain guns and playing styles, and makes it hard for a shooter to be anything other than one of those 'macho-man in power armour wading through thousands of enemies thing'
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I dunno... collecting hundreds of health packs through out a game nowadays seem obsolete. More focus on action less on health pack collection.
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I don't see it.
I've just come from playing battlefield 1942 and CS with a mate, and both of those games got it right.
In Battlefield, if you want healing, you need someone to be a medic, or to find a healing station. There are actually disadvantages to getting shot.
In counter strike, there is no healing. Once again, being shot is not a good thing
In Halo, it doesn't matter if you get taken down to 1 hp, as long as you kill those around you. No penalty for being shit. (haha, that was a typo, it was meant to say shot. but I think it makes sense as is)
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Well it depends on the game I guess. But as far as single player campaigns go I prefer for the health regen. I completed Quake 4 for the first time recently and that game really could have used it.