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ookaze said:
So that will shut up all the people that bash consoles for not being HD, right?

640p (which doesn't exist actually) is 1138*640. Halo 3 is slightly higher at 1152*640.
720p, the lowest HD resolution, is 1280*720.
Basically, you just lost 20% pixels there. So I don't want to hear that nobody will notice that, because losing 20% resolution is nowhere near unnoticeable, even upscaled, which explains why lots of people have noticed it.
Besides, it's not HD, so I hope not to hear anymore "SD looks like crap on my TV" when Halo 3 should look like crap too.
BTW, Bungie may respond to 640p claims, but that's just to say they were true.
Kudos to the people that proved that with a very good scientific protocol.

So now we can shut Wii bashers with a single sentence : Halo 3 is not HD.

I don't think you're going to "shut Wii bashers" by pointing out that Halo 3 is in 1152x640.  I doubt there will ever be a Wii game on par with Halo 3's graphics.  No, all this will do is give fanboys another reason to bash the 360 and Halo.

Is it noticeable?  If you know what you're looking for, sure.  But I'm sure the game hardly "looks like crap" because of it.  Be serious now, if you really let a slightly (and it is slightly) lower resolution ruin your gameplay experience, you've got your priorities crooked.

And yeah, 640 isn't evenly divisible by 9, so there is no 16:9 "640p" resolution.  1152x640 is 9:5, interestingly enough.

 

@Katilian: I agree, the "1280" argument sounded pretty stupid, since offscreen buffer effects are used in all kinds of games.