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Clearly the Dreamcast.

1. Online play ahead of its current-gen competition.
2. Lack of "next-gen" storage device some of the competition had.
3. Launched earlier than its competition
4. Earlier launch led to price cuts that put it much cheaper than other systems.
5. Piracy issues.
6. Early skepticism from 3rd parties (mainly Japanese 3rd parties with 360 due to failure of original xbox in Japan, while Sega has problems with US publishers like EA - something Mircrosoft has been able to partially overcome that Sega wasn't)