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Bad trends:

DLC for things which would have likely been part of the original package otherwise.  This includes micro-transactions (paying to unlock content that is already on the disc).

Genre narrowing.  A lot of great genres are dying or dead.  Space sims, shooters (think Gradius and R-Type, not FPS), hack'n'slash/beat'em up and more are a dying breed.

Online multiplayer replacing local multiplayer. 

Advertising budgets for games being slashed.

Game patching post release and contentless updates.