Iron Lore makers of Titan Quest also went bankrupt last year and they didn't make console versions. I don't think console version is the reason to blame, while some may think that this type of game is easy to make, I think they are quite complex when it come to balancing and loot mechanic.
In the current PC market if your company is not name Blizzard, you will be hardpress making games that can take forever to come out (ie have to polish and test) and not going bankrupt due to long dev. time. The piracy problem on PC is big thing for small dev with limited resource to overcome. I think for them to make consoles version is probably a move to hedge their bet and hoping to see some return in a more "lucrative" console market.
Anyway, I read that they are just trying to reorganize their debt and negotiate with another company for possible merger. So let hopt they come out of it.








