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erikers said:

Who said they were ever an indicator of how successful anything is? You're having an imaginary conversation with somebody who never started it. Stop being a presumptuous moron.

As for halo 3, who wouldn't want to brag when they break a bunch of video game and entertainment records in multiple countries? I"m pretty sure if you sell 3 million + copies in europe + america on the first day that it's a sign of success too genius.


 I am always amazed that people can get indignant over innocuous subjects such as market trends that are industry wide. The comment you jumped on didn't bash your sacred Halo 3 so relax.

 

As for movies, theatres get a larger portion of the ticket sale in later weeks so it is advantageous to the studios to collect fast.

 Video games don't suffer from the competition for screens but they are always elbowing for room on the endcap or by the register. If a game starts huge it gets free media attention and prime shelf location. Also it beats the resellers to the punch. That is a big issue in Japan. The extra nudging from marketing can get people to buy who may have passed once a round of negative reviews got to them.

For long term success it takes an unusually good word of mouth and just takes addictive gameplay and some luck. So game copanies are going with results they can buy.



Final* Word on Game Delays:

The game will not be any better or include more content then planned. Any commnets that say so are just PR hogwash to make you feel better for having to wait.

Delays are due to lack of proper resources, skill, or adequate planning by the developer.

Do be thankful that they have enough respect for you to delay the game and maintain its intended level of quality.

*naznatips is exempt