| d21lewis said: I hate "rubber band" physics in racing games, too. If I hit the computer opponent with a fucking nuclear turtle shell, they shouldn't be passing me on the next curve like nothing ever happened! Same goes for fighting games. Computer opponents have the unfair advantage of being fucking computers! I'm a human. Quit blocking/ countering everything!! |
What about the other extreme of the rubber band.
For instance in Star Wars Ep1 Pod Racer on the N64, if you lag behind in 12th place, you can catch up to 11th and 10th almost immediately when you race well again, but then there is a big gap to 9th.... but if you stay in 9th or better, the racers behind you keep up just fine.








