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Sony - MGS4 is 1080p! - View Post

MikeB wrote:

However this was a rather early research test. The article and game developers don't seem to agree. Guerrilla Games already uses similar approaches with regard to their first PS3 game, Killzone 2.


Another interesting read, this time from Insomniac regarding their new igPhysics system.

Introducing SPU shaders:
http://www.insomniacgames.com/tech/articles/0907/files/spu_shaders_introduction.pdf

Benefits of SPU Shaders to igPhysics
● Pipeline well defined and completely SPU-driven
● SPU processing completely asynchronous
● Data well-organized and well-defined.
● No (or minimal) PPU intervention



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales