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CommunistHater said:

Watched the Battle Report of two professional players, and I was very dissapointed.  Now everything unit seems to have a special power.

Zerglings can morph into bombs

New air units with special bombs.

 

 

I tend to agree with your concern.  The problem with too much tech is it takes too long to research it.  Most games with Starcraft will take under 30 minutes (always run at fastest) and rarely over an hour, but some drawn out games might last a coupe of hours...   Note:  I wouldn't say it's too complicated for most players, just too complicated for quick lan games.  Sinlge player, complicated is fine.

I just hope it doesn't mean a typical game game will drag out over an hour.  I like that I can practice with protos vs. 7 zergs, and win the game in under an hour.  (or loose it much quicker from the overwhelming numbers of zerg!)

PS: I hate Warcraft 3 compared to Starcraft.  So those who compare it to that, it is a minus.  (Not to say I don't like Warcraft 3, just it's not as fun).

Long complex tech is fine for single player, and I'll still enjoy Starcraft II if it turns out to that, but it's not as good at lan partys...