By using this site, you agree to our Privacy Policy and our Terms of Use. Close
MikeB said:
Fumanchu said:
But in a real world sense that doesn't change the fact that developers are forced into either;

1. Copying assets multiple times on different areas of the disk to limited the random access requirements.

2. Impose mandatory installs.

 

No, all of that is optional for the developer. In any case the situation in general is better for optimsed PS3 games vs 360 optimised games when talking about dealing with equal assets.

Its also optional for PS3/Xbox 360 games to use buttons to play the games, but they generally do that anyway.

Take the simplist explanation. If they could release the game on the PS3 and Xbox 360 without mandatory installations on the former they simply would. The fact that they exist means that the game either couldn't run or the loading times would be unacceptably long.

 



Tease.