MikeB on 20 April 2009
| Fumanchu said: But in a real world sense that doesn't change the fact that developers are forced into either; 1. Copying assets multiple times on different areas of the disk to limited the random access requirements. 2. Impose mandatory installs. |
No, all of that is optional for the developer. In any case the situation in general is better for optimsed PS3 games vs 360 optimised games when talking about dealing with equal assets.







