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In no order

1- Random spawning enemies, especially ones where you see it happening or when they "pop" behind you in places they could NEVER appear.  I mean if you really want more enemies to come and kill me send a car or something.

2- Set pieces that stop you killing someone because you arent meant to yet.  Uploading 4 uzi clips into back of a biker in gta4 only to find you cant kill him until a certain "point".  

3- Long boring cutscenes that you cant skip

4-Long possibly exciting cutscenes that are too easy to skip.  Cant remember what game it was but I sat up to watch the cutscene and finger slightly pressed a and boom cutscene stopped.

5-Games which throw in too many characters and not correctly identify or allow you to build up a connection with. Too many times there is an emotional death scene.. well think its meant to be but i cant even remember the persons name who is dying.

6-Enemies with infinite ammo, meh, how come they get different rules from the players.

7-Enemies who know where you are without you alerting them.  Takes the fun out trying to play stealth.

8-Enemies who know where you are but the programmers program them to go the "long"way round to simulate "searching"

9-In a car chase and you cant have fun barging matches with other cars or the police can just keep pushing you even if you have a stronger car.

 

Not all of these relate to the game i am currently playing(GTA4 :P ) however that was what compelled me to get this off my chest.