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shams said:
From a development point of view, its a lot easier to develop these games on PC. I wouldn't be surprised if GTA & Assassins Creed both hit the PC in the future as well.

And the 360 architecture is much closer to a PC (if not identical), so it makes sense to lead development on PC/360 - then port (by writing a PS3 engine) to the PS3 during the development process.

You can be assured that the majority of game assets, game code, scripting (etc..) will be identical across all platforms.

Wow last I heard Assassin's creed was slated for the PC same time as console release, but apparently it was pushed back to 2008.



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