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Squilliam said:
^Until we know how it plays, those 256 player #'s for example have to sit as a negative until proved successfully implemented. If its never been done before its a very good reason to be cautious.

If we don't know how 256 players will play out, why should we label it as a negative? All hype is, is optimistic speculation. What's wrong or weird with that? Not any more wrong than making a cynical speculation...