non-gravity on 19 April 2009
| dante said: It's not like they wanted it to be repetitive and have boring missions, but they fell to behind in the development and were forced to release the game unfinished. They had lots of call ideas but to put them in would have made it miss the holidays release window which was important for ubisoft |
If they want to prevent boring missions this time around, they should probably skip the holiday season.







