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VGSpain said:
Zkuq said:
RAZurrection said:
Zkuq said:
RAZurrection said:
The only thing that'll be downgraded is the movie/audio quality which are all inherantly due to disc space.

But if it's like any other Xbox 360 multiplatform game, it'll have less aliasing, less slowdown, better 1080p scaling and superior texture quality.

Umm... You do realize the game was meant to be a PS3 exclusive, meaning it's been been designed with PS3 in mind, and no other platforms. .

And as many a learned developer have confirmed, it's easier to port from PS3 to 360 then vice versa, if it works on PS3, it'll fly on 360.

 

Assassins Creed, UT3, Virtua Fighter, Skate 2, The FOrce Unleashed and Devil May Cry 4 are testement to that.

 

Got any recent high-profile examples? Assassin's Creed, Virtua Fighter and Devil May Cry were released pretty early so the devs didn't have that much experience yet. Unreal Tournament uses Unreal Engine 3 which is almost always better on the 360, and it was also released much later on the 360 (more time for the 360 version). Skate 2 and The Force Unleashed are pretty low-profile releases anyway. I'd say they didn't have that talented dev teams. Anyway, apparently CoD4 is pretty much equal on both platforms, and please note it didn't have a lead platform, and if there are differences, they are pretty minor. Burnout Paradise is slightly better on PS3. My point was that it's easily possible for the PS3 version to be better if the conditions are right. Oh, and on Beyond3D's forums, some guys seem to be thinking FFXIII PS3 demo is 720p and 4xAA, though they also seem very uncertain (and 4xAA sounds pretty unbelievable for a PS3 game). Doesn't seem too bad so far.

And in case you were wondering, I don't think the 360 version is going to suffer because because it's a port (sort of). It's simply not going to end up looking much, if at all, better, and might even end up looking slightly worse. Anyway, the differences in realtime parts ought to be pretty insignificant.

 

Square Enix said the game will be 720p/30fps and... GT5P is 4xAA with 720p and if you use 1080p then 2xAA

 


this is correct,i heard it drops to 30 fps only during the replays but 4xAA is pretty impressive


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