@ KruzeS
I think you misunderstand the significance of this early research. The SPEs are able to do additional work in addition to the main GPU regarding pixel shading. You do not need to allocate 5 SPEs to handle pixel shading, as the PS3 has the RSX as well! Do you understand?
Anyhow the point was, the statement was wrong.
Who do you prefer to do the research, Microsoft or Nintendo? 
Of course it's parties like Sony, IBM, universities and PS3 game engine developers who lead the way!







