| Laffer said: We agree also, that the PS3 Cell is not the best CPU for General Purpose Applications and Mainstream Windows, because it lacks OoOE, Branch prediction in Hardware etc. which support Programmers with few knowledge of the CPU architecture and Assembler.
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This is the only part I have issues with. If you rephrased that to say the following, I would be ok with it:
"We agree, also, that the PS3's Cell is not the best CPU for SOME CURRENT genernal purpose applications and mainstream Windows, because it lacks OOOe..."
"We agree, also, that the (ATI) Xenos Chip on the Xbox 360 is somehow better than the (Nvidia) RSX on the PS3, if the following conditions are met:
1. No tiling (that can cut the fillrate right in half)
2. Cell isn't making RSX more efficient and tiling isn't required on Xenos
3. If RSX and Xenos aren't running at max capacity"
Since all future applications will have to be written in a manner that works well on the Cell for future architectures (that WILL mimic Cell), it would be incorrect to say the Cell is not the best CPU for "general purpose applications". It would be incorrect UNLESS you plan on calling FUTURE programs written for those FUTURE architectures NON-general purpose applications.
Do you see my point, now?







