djroberts said:
ROFL, wow that's some ignorance for you... Please see the following post to help educate yourself: http://www.neogaf.com/forum/showpost.php?p=7598043&postcount=1 A good example is Super Star Dust HD which runs 1080p@60fps with tons of effects. |
SPUs don't fill pixels.
We're talking about running at 1080p instead of 720p. If you want to run at higher resolutions and fill more pixels, you need more fillrate. That's all RSX.
SPUs can speed up a number of tasks, especially physics and vertex-related tasks. They do not run pixel shaders.







