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you need far less people, less time and resources for a wii project. besides wii development is simillar to gamecube development so it's well known and there are many engines that are cheap nowadays that can be tweaked and ported to wii easilly. just look at Marvelous Entertainment or Atlus games sales and their expectations - if wii game hit 150-200k they already will make profit. hell for ds games they have somethin like 40-120k LTD expectations - and i'm talking about full blown 3d jrpgs like Steal Princess which has voice acting, anime/cgi cutscenes and so on(i mean they're not cheaply made cash-ins).