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The said:
@Oxxy good analysis but it has nothing to do with popularity. Let's take another popular game from a very different genre (one that was not the same during this decade, FIGHTING is what I'm talking about) :

Street Fighter. Can anyone deny the popularity of SF? Surely we could argue Soul Calibur franchise SOLD a lot more during the 2000 decade.

The last Street Fighter game (previous to SF4 of course) was released last decade, in 1999 and it was its third version : Street Fighter III : Third Strike. After that no more SF, for more than 9 years (arcade) and close to 10 years (consoles).

A LOT of rain has fallen in 10 years. Industry has grown, the market has changed, new genres and gameplay have emerged. Fighters were not the same, even if the Tekkens and the Soul Caliburs were still in regular production.

However, the popularity of SF can't be denied. Even if Soul Calibur had gone to sell even lots more of what SF2 did in its heyday (just an hipothesis) due to marketing expansion and the undiable growth of the industry in the 2000s, nobody could deny SF2's popularity. SF is the father of fighting games.

Gran Turismo is the father of racing games. And I'm not trying to equal the popularity of these games, but nobody can deny GT is for racing what SF is for fighting, even if on a smaller scale.

And NOTE: I'm talking about SF here, a franchise that was forgotten for a whole decade, a genre that used to be on consoles what FPS are today. Obviously SF4 wouldn't go to sell close to the likes of Halo, not even now when the "Arcade fever" is long gone everywhere but in Japan. So please, if you see SF4 sales just barely around 2 million after 2 months of sales, don't come to me preaching SF2 is a bad example or it's not as "popular" as "game x"....I wanted to do this extreme comparison to show you what popularity can do even if you're forgotten for 10 years.

GT has not been forgotten, never, and it still rides along the highways of these times. It's popularity has not diminished, and it will live up to it with its next release.

 

I must say....Gran turismo is really big...But your analogy seems off to me...Street fighter never disappeared because it was an arcade game..in New York SF 3 never lost steam as it is still played (I mean really long lines to play Giant attack till this day even with SF4 cabinets next to it...maybe the dollar price tag on SF4 is what makes 3 still appealing).and at arcades was were it was big and where it's popularity came from...Just ask Justin Wong (Street Fighter 3 champion in America) if he's been under a rock for the past decade....

 

 so it's a little weird to compare Soul calibur to street fighter when the competition for it was more along the line of Toshinden,fighting vipers (which it knocked off all competitors as it first incarnation soul edge)

 

Now as to GT the father of Racing games....Dunno..I remember Out Run being the biggest thing...But that was the problem back then there was a big distinction between  arcade and console....Gran Turismo i would agree is what made racing games what they are today...but then again if you walk into Dave & Buster (a casual arcade and bar ) and You can play Daytona USA for $1.50 like it came out yesterday....

I think you need to explain the why you used Street Fighter in this and say it had disaperad for a decade to me further..and use simple word is you think it appropiate

 

And ofcourse i am going to throw this one in there  the Street fighter Vs. Xmen and it's following incarnations.....No one ever stoped playing those, maybe the Vs. series was very overbearing