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Games have been getting easier and easier for decades. All games used to be no-hit games. Then they gave us powerups that let us take two hits to die instead of one. Then they gave us continues. Then they gave us health bars. Then they gave us adjustable difficulty settings. Then they gave us in-game tutorials and hints. Then they gave us rechargeable body armor. Now we get games like Grand Theft Animal Crossing which won't even let you die.

(I'm not saying today's games are too easy to be fun. I'm just saying that this list is crap.)