By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Wow this is baloney. Ninja Gaiden and Ghosts 'n' Goblins are not harder than Battletoads. Mega Man 9 is not harder than Ikaruga. God of War is not harder than Contra, and shouldn't be on the list.

Seriously, why are there any 3D games on the list? I think we should separate hardest 2D games from hardest 3D games, since 2D games are harder every single time and actually require precision, timing, and jumping. There are jumps in the first Super Mario Bros. harder than any jump in any 3D game, and don't get me started on jumps in The Lost Levels.

As Truckosaurus and V-r0cK have pointed out, the Technodrome on the first NES TMNT is impossible. That game should be somewhere on the list.

Anything that either says or implies "(on the hardest difficulty)" should be off the list. If they want to count those, Doom's Nightmare Mode should be way higher. But it shouldn't be there anyway. It was intended to be impossible, and I think there's 2 or 3 nutjobs on the planet who can actually survive episode 4 on nightmare mode (I think I lasted 2 levels on it before my 11 year old ass cried myself to sleep). They might as well put "Tetris (on level 99 with invisible blocks lulz!)" and "Pong (blindfolded, drunk, with your arms cut off)."

And whatever hell twesterm just posted... why is that easier than God of War? Where do you need that accuracy in God of War? I must've missed the boss that shoots 892017581902752895307125 bullets at you at once.