Kasz216 said:
Likely nothing. They make something like 1 Million a liscense i hear. I think like over 100 games have liscensed the thing.
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There does not appear to be any publicly available info on the pricing for the Unreal 3 engine.
The Unreal 2 engine was 350k plus 50k per additional platform plus a 3% royalty based on wholesale price/sales.
So if a game wholesales for $30, that is 900k revenue per 1M sales.
Using a $40 wholesale price for GoW, that is $5.7M in royalties that an external developer would owe Epic -- plus whatever the licensing fee would be (at least $350,000 -- maybe 2x-3x).
What this means is the actual comparable cost of developing Gears of War is $16M-$17M. Much closer to the $20M people talked about. And it means a high-end Wii game is only 62.5% the cost of a high-end, budget-protected Xbox 360 game.
Mike from Morgantown
I am Mario.I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble. Wii Friend Code: 1624 6601 1126 1492 NNID: Mike_INTV |








