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Ascended_Saiyan3 said:
Deneidez said:
Ascended_Saiyan3 said:
It's already been shown, though many tests, that 1 SPU can equal or surpass Intel's top single core processor in many tasks. The inter-core bandwidth has been proven at 197GB/s. The link from my percious post shows Intel Core i7 965XE's TOTAL bandwidth (cache, memory, and inter-core bandwidth) is 106GB/s. Plus, it only has 4 cores at 2 ops per clock. Also, I can't believe you talked about running code/apps not written for it's architecture! That's a bit like saying 2.4GHz PowerPPC processor would demolish an Intel Core i7 965XE at Linux written specifically for PPCs. LOL. It's just that the code is written to take advantage of different architectures.

I would like to see those tests. If you get me ps3, I can also make program for it which runs fine on Xbox(original) and really doesn't run well on ps3 even if you find any expert to optimate that program in anyway but still making it function like original(Of course).

 

Btw, parallizing is very easy on homogeneous platform.

http://www.mc.com/uploadedFiles/Cell-Perf-Simple.pdf

Against the fastest single cores (like Intel Xeon)...1 SPE can perform up to 7 times better than a single core 3.6GHz Intel Xeon.



http://www.research.ibm.com/cell/whitepapers/alias_cloth.pdf

Cloth Physics on 2.4GHz Cell vs single core 3.6GHz Intel Xeon



http://www.simbiosys.ca/science/white_papers/eHiTS_on_the_Cell.pdf

Performance comparison between Intel/AMD dual-core processors versus Cell...also partially explains that realism iin games is not limited by the GPU anymore.



http://www.cs.berkeley.edu/~samw/research/papers/ipdps08.pdf

Cell beats Intel Quad-Core (Clovertown) at DP GFLOPS, which it's terrible at compared to it's SP (just divide the chart number in half for Cell due to Cell blade being used).



http://www.ibm.com/developerworks/power/library/pa-cellperf/

IBM document on Cell and per SPE performance



http://www.tomshardware.com/news/ibm-lead-architect-cell-cpu-ps3-gaming,1336.html

SPEs capable of "running single core scalar programs in their entirety.



http://lzhan.wikispaces.com/Cell+Programming?f=print

Individual programmer experiments on PS3...shows per SPE output at bottom.



http://arxiv.org/PS_cache/physics/pdf/0611/0611201v2.pdf

Cell almost 20x (2 orders of magnitude) faster than Opteron processor at Molecule Dynamics



http://www.sintef.no/upload/IKT/9011/SimOslo/eVITA/2008/hagen2.pdf

Cell versus Intel Core2 Duo in power consumption and theoretical performance.



http://www.power.org/resources/devcorner/cellcorner/hpcspe.pdf

Cell versus Intel Quad Core (Clovertown) theoretical GFLOPS...and real world Multigrid Finite Element solver running at an unprecedented 52GFLOPS sustained performance.



http://www.power.org/devcon/07/Session_Downloads/PADC07_Bergmann_Sourcery_VSIPL.pdf

Cell almost 14x the sustained performance of single core 3.6GHz Intel Xeon at VSIPL++ fast convolution.



http://www.cis.udel.edu/~cavazos/cisc879/papers/cellFMwhitepaper.pdf

Cell (1GB RAM) 11x faster than Intel Quad-Core (Clovertown) w/16GB RAM at SP for financial market applications.



http://74.125.45.104/search?q=cache:lLEILf-tpPAJ:gametomorrow.com/blog/index.php/2005/07/26/beyond-polygons/+SPE+GFLOPS&hl=en&ct=clnk&cd=30&gl=us&client=opera

Cell ray-casts complex 720p scenes at greater than 30fps.



http://64.233.169.132/search?q=cache:XcMos60ZImsJ:gametomorrow.com/blog/index.php/2005/11/30/+gametomorrow+gpus-vs-cell&hl=en&ct=clnk&cd=6&gl=us&client=firefox-a

Cell beats Nvidia 7800 GT OC at ray-tracing quaternion Julia fractals by a factor of over 5x.



http://64.233.169.132/search?q=cache:F7MZrviYvQwJ:gametomorrow.com/blog/index.php/%3Fp%3D187+gametomorrow+Cell+vs+g80&hl=en&ct=clnk&cd=1&gl=us&client=firefox-a

Cell over 4x faster at ray-tracing Stanford Bunny than Nvidia 8800GTX.

 

The last 3 links were to GameTomorrow.  That site is down, but a search will reveal that information on other site.

 

You posted old links or links to IBM. Of course, IBM will claim that their product is better.

OT: The truth is that the PS3 is more powerful than the 360 the same way the Xbox was superior to the Gamecube. Anyway, Microsoft doesn't even try to make really graphically impressive games. You just have to look at how better Halo and Gears of War sold than Uncharted and Killzone 2.

 



How many cups of darkness have I drank over the years? Even I don't know...