Esa-Petteri said:
Kasz216 said:
Esa-Petteri said:
You said that "willing to outsource to people who will work for nothing. " which would be free. Do you know the salaries of those chinese coders? I guess you have to, since you claim that kind of stuff. Go ahead and compare those salaries to what US/EU coders make and count how much they saved. Untill then, they could have saved anywhere starting from 10$.
Graphics aside, how could a game engine which does the same cost more on HD consoles than on wii? Assuming that you are not comparing wii sports engine to UE3. I really don't see where else you can save on developing on wii than textures/models.
So are you trying to say that they lied about the development costs or what is your point?
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Did you read what the Unreal Engine does? Do you know what a videogame engine is?
Game Engines don't cost the same on HD consoles as they do the Wii.
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No, I did not read all what UE3 does. Did you? It all depends on the engine, some game engines do less than others. That is why I asked that do you really think that an engine which does _the same_ cost more on Ps360 than on wii.
Of course if you have worse animation, effects and physics like most wii games then yes. Wii engines cost less, because they offer inferior results.
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No. It does not. No game engine costs the same on both systems. Not one.
You haven't a point to stand on.
Every game engine at the least has a rendering engine. That is it's core. A rendering engine as you might imagine is more expensive to make on an HD game then a Wii game.
So yeah. You haven't got an arguement to stand on.