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Rpruett said:
nightsurge said:
Ascended_Saiyan3 said:
nightsurge said:
@Ascended
I already read the whole deal about the Pub Fund and everything. Bandwidth costs are not covered. Sony is not a "safer" investment since you have to pay fees for every time someone actually buys your game. Xbox Live, if your game is successful and a good one like Burn Zombie Burn, will be much better for you overall when it comes to profits.

Oh please!  It's an advertising fee of $0.16 per Gb.  Plus, that's only for the first 60 days. Plus, it's ONLY for demos, hence being labeled an ad fee.  Right now, Sony gets charged for publishers' demo content.  This charge is for publishers and NOT developers.  You have been poisoned.

 

Uh noooo.  It is "bandwidth fees" and applies to all downloads, all the time.  You have been fooled if you really think it is some "ad fee".

 

You're both wrong.

It is a bandwidth fee for all content on the PSN.  It only applies for 60 days though on non-paid content (Such as Demos) but it is a permanent fee for paid content (Like expansion packs or extra costumes or whatever). 

 

It's a way to keep file sizes down on the network.  Microsoft limits file sizes (Which has been a big annoyance for developers as well).  The PSN gives them the flexibility of doing essentially whatever they want (Size wise) (But now,  they are going to pay for it).  Really, it's almost a non-issue entirely that has yet to show adverse effects.    For most large publishers the fees are negligible.    The concern is for the smaller sized ones.   Which Sony gave back to them by matching their budgets.

 

You are correct.  I read that some time ago and mis-remembered.  Thanks.  I just found the articles.  Of course, they haven't been confirmed, but I'm inclined to believe it.  We all know Sony is doing what they need to keep PSN free to PS3 owners.  Personally, I think that's the way it should be.