Esa-Petteri said:
Sure thing mate.
http://www.google.com/search?hl=fi&q=gears+of+war+development+cost&btnG=Hae&meta=
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Yeah... that's not counting any work to the unreal engine. Including the improvements they made to the unreal engine while doing so.
It's a pitch for them to say "Hey use Unreal Engine".
"Rein acknowledged that $10 million is by no means cheap, "but didn't cost the crazy figures you hear other companies quoting of $20, $30 million." The budget does not include development costs of Epic's Unreal Engine 3, but this was not designed solely for Gears of War, plus the developer has saved money by outsourcing work to Epic Games China."
So yeah... if your willing to not count any work at all put forth to your product AND willing to outsource to people who will work for nothing.
So yeah... considering how expensive engine development is.... (That extra 10-20) There ya go.
Of course if you liscense from them you have to pay their liscensing fees per game plus like a 7-8 figure payout on top.








