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Esa-Petteri said:
theRepublic said:
How about comparing similar games? The Conduit and Killzone 2 are both exclusive FPS that are supposed to push the limits of their respective consoles. Development costs on Killzone 2 has been estimated to be between 30 and 60 million dollars. The Conduit has been estimated at 10 million.

How about some other games to compare? Gears of war had something like 10 million dollar development costs and the conduit costs the same. Red steel was more expensive than GoW. Since GoW is graphically impressive, we will have to assume that most of good looking hd games cost roughly the same as good looking wii games.

 

 

Before someone says something stupid, how much do you people think that licensing UT3-engine costs? 10-40 millions? ;)

 

I don't know how much licensing Unreal 3 engine costs. However, do you have other example with a game built from its own engine?

 



MikeB predicts that the PS3 will sell about 140 million units by the end of 2016 and triple the amount of 360s in the long run.