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WereKitten said:

^Forgot to specify it in the text, but I think it is assumed that due to the license fee and lower sale price a developer makes less money when they sell a copy for Wii than when they sell one for 360/PS3. So I took 10 and 15 dollars respectively. I don't know if  the $5 difference is realistic. If anyone have the right numbers, please jump in.

As to COD:WaW: yes, it sold 1M on the Wii. But it sold 8.44M on the PS3+360. When evaluating risks for a new shooter, I can't see how you can bring it as a positive example for the Wii.

 

 

fair enough on the calc then.

 

i used Cod:WaW as an example to prove that even a half asses done job on a well established name can sell well. Imagine if it was actually done nicely like the other two versions.

My point is sure it is a risk, but every platform is a risk. Wii shouldn't be any more of a risk if a developer does a good job. I know people are using hardcored games like Okami, and Mad World to proove they don't sell. However these game are nichie, look at Okami on PS2 130 million consoles or so and only 600K sold. Okami is almost at 250K on wii so far, which  isn't bad for a remake and a game that is extremley hard to find and not to mention the backlash it has had for capcom cutting off the final credits with who developed the game.

Now look at another example. RE4, which on Wii is the 4th version. Which has sold according to VGChartz 1.55million. It will probably beat gamecube sales in the end. This shows that even an old game that has had care put into it, can succeed.

So imaging if a new RE game rom ground up in the same style as RE4 was done. It would easily do 3 million. however instead they will do a cheap cashin on-rails, which will be a good game but not as good as a traditional RE game and will probably only sell 1million.

I know this is just one example.

The other problem is that with multiplatform releases (if there is a Wii version), is that the Wii version comes out months after, which by then has lost it's appeal. example being PES2009. Why would I want that if I am expecting to see a PES2010 soon. Howevever PES2010 still hasn't been announced for wii.

Now that could be to the shit sales of PES2009, but if the developers had brains they would realise that timing is everything. PES2008 did much better then PES2009 is doing (900,000 versus 40,000 sold).

Another mutiplatform example is EA Sports, ruined all the games with the lame looking covers (tiger woods especially looked like he crapped his pants) with the whole All Play crap.  I don't mind the All Play crap, but they should of used it as a addition for casuals rather then the main thing of the game.

They should of focused on the controls rather then how we can screw it up for gamers to get others to buy it.

Any way I dont want to rant too much more, as this is off topic.

Don't get me wrong I see where id is coming from as I mentioned in earlier posts, I am more annoyed with the actual developer who would not hesitate to make games on the GCN, and now they either do a half ass job or no game.