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BengaBenga said:
Procrastinato said:
Up-porting is very very easy. There's no reason for them not to do it, unless Nintendo paid them for exclusive or timed exclusive rights.

Nintendo doesn't do that.

 

What's the point in up-porting to PS360 if you won't increase the resolution of the textures?

And making new HD textures will make it very expensive.

In short: not easy at all.

...unless they made the source textures high-res (from source art, which is always, always super high res) and merely knocked down the max resolution for the initial Wii version.  That's all the effort of running a tool script, to turn high-res source textures into lower res game textures.  Everyone, and I mean everyone, does it this way.  The higher res textures are almost always useful for in-game cutscenes, or even pre-rendered cutscenes using in-game assets/models.

In short, very easy, unless they are incredibly short-sighted.