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outlawauron said:
Well, the person who is going first would have to have a handicap. Like they can't have a tank or they have to take the stronghold in a certain amount of turns.

Game could have a fix objective with the agressor going first.

Eg: Team A's objective is to defend the mountain fortress, they must hold out for 20 turns or eliminate all enemy, team B's objective is to capture the mountain fortress or elimnate all enemy, they get to go first etc etc.

You will most likely have to nerf the scouts too, especially those with 'reset AP' skill, and the command skill must be limited and also lock for a certain number of term. eg: Only 1 command can be used per turn, Awaken can only be used after 8 turns etc etc.

I think its very doable with some tweaks into the current system.