BenKenobi88 said:
No it can't. You do realize it's pretty much impossible to recreate 1:1 motion, right? They could get really close if they can predict what kind of movements you're making, like holding a baseball bat behind your head, etc, but you can't swing wildly and expect any developer to determine where the Wiimote is. |
You're both (sort of) correct ...
The Wiimote is generally accurate enough to handle 1 to 1 movement but there are two problems:
- The Wii determines which way is "up" through the influence of gravity on the sensors; if you are flailing the Wiimote around too much it can cause problems with the Wii knowing where the Wiimote is and its orientation.
- Most Wii inputs are still 'gestures' and you must complete the 'gesture' before the Wii knows what you're doing. In many games (like tennis, baseball, and boxing) the gesture is a smooth motion in a particular direction for a certain period of time; the lag you notice is (typically) gesture lag between when you think of performing a gesture and actually complete it. Edit: This is why it is often easier to play (and more lag free) if you make larger gestures; your mind naturally adjusts the desired action to the end of the gesture which (with longer gestures) can compensate for the lag.







