By using this site, you agree to our Privacy Policy and our Terms of Use. Close
BenKenobi88 said:
Soriku said:
It can have 1:1 if they wanted.

 No it can't.  You do realize it's pretty much impossible to recreate 1:1 motion, right?  They could get really close if they can predict what kind of movements you're making, like holding a baseball bat behind your head, etc, but you can't swing wildly and expect any developer to determine where the Wiimote is.


You're both (sort of) correct ...

The Wiimote is generally accurate enough to handle 1 to 1 movement but there are two problems:

  1. The Wii determines which way is "up" through the influence of gravity on the sensors; if you are flailing the Wiimote around too much it can cause problems with the Wii knowing where the Wiimote is and its orientation.
  2. Most Wii inputs are still 'gestures' and you must complete the 'gesture' before the Wii knows what you're doing. In many games (like tennis, baseball, and boxing) the gesture is a smooth motion in a particular direction for a certain period of time; the lag you notice is (typically) gesture lag between when you think of performing a gesture and actually complete it. Edit: This is why it is often easier to play (and more lag free) if you make larger gestures; your mind naturally adjusts the desired action to the end of the gesture which (with longer gestures) can compensate for the lag.