I wouldn't say it has NO bad things.
The AI could of used some help... and the "Infinite actions" a character could take made the problem even worse in my opinion.
I limited myself to moving every character once per turn because the game was too easy if i didn't.
Also... I feel like a tank rolling over someone should do damage...
and I think they overcompensated in the weapons triangle.
A giant Anti-tank missle should take out a person... a tank blast straight to a lancers chest should do more damage then a rifle shot... etc.








