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Overall I'm finding it very fun. But I have a few problems with it, one that was mentioned is the drastic rewards you get for speed. The first few levels I played tactically, making sure no one got killed, and advancing my team together as i pushed the enemy back. I would always get the lowest rank for completing the mission. Now I just put all my buffs on one scout, and run them to the victory point to get the highest rank and the most bonus. The other thing is how the level makers seemed to like to add in events that would just cause you to fail if you hadn't played before, which was no fun. Like there's one level where you have to sneak through a town at night, with no tank. I go through it carefully, and get right to the end with the main character, and end my turn. Then a lancer walks around the corner of a wall and kills him in one shot and ai have to start all over. WTF was a lancer doing there anyways?! there's no way to get a tank even close to that spot, and you don't even get to use one! Of course this was before I realized you could save in the middle of a battle, which makes the game a lot easier. I don't think I've played a tactical rpg where you could save mid battle.