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"To prove this, we have to turn to hardware capabilities. The PS3's GPU has nearly triple the processing power of the 360's GPU. I won't go into the specific numbers behind this (an example can be found here), but suffice to say that as programmers adapt to the difficulty of programming for the PS3, the differences between the systems will shine on a larger scale. The 360 is the easy way out for now, but it has its limitations."

"Update: I've reworded the fourth paragraph to clear up an issue. I've also corrected a rather embarassing typo ... I had CPU instead of GPU."

We all know 360 has better GPU while PS3 has powerful CPU.