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I can see them not make the sequel anti-climatic (well it still sorta is), by showing how the wars never end, even with peace, by means of proxy wars. I'm starting to get some fan fic fire in me =P

You're a random soldier (anti-hero type), fighting a proxy war somewhere and your squad gets an random order to get a girl (why are Valkryia always girls?) from a village. You end up with a massacre and blood bath, and you're end up baby sitting and protecting this random child you don't even know. After all good few hours of gameplay and connecting with the child, you find out that they only want to experiment on her and use her as a bomb or something. Your squad commits treason and you have this epic showdown battle or something, with the girl ending up being smuggled to independent Gallia and the main character dying with his conscience in tact.

 

@ Zkuq

I don't understand at the level of importance trophies have been giving by some people... It'll be really nice to have trophies come before I finish a game (as you usually have to replay the entire game to get the trophies you should have already earned), but is it really important enough to stop you from playing an entire game? That means you're putting the importance of getting an trophy above playing the actual game itself.