Yeah, for HD just those super project need 1 million to be profitable, and if it is a franchise just the first one considering all next games will use the same engine and have much lower costs. I think most of the games need just 100 thousand or a little more, the 360 jrpg probably were all profitable, maybe with exception of Lost Odyssey that is for sure a super project.
Coming back to PSP, i think the system have much similar dev costs of the ps2 nowadays, big projects like Monster Hunter, Crisis Core needed just a few thousand and GTA probably needen somthing like 500k.Normal games should need just 40k and those play novel even less the 2 thousand.







