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Procrastinato said:
Mr Khan said:

If we throw the whole notion of profit out the window, then this article has a point.

That's an interesting point.  Do we actually know the costs of making a game like CoD:WaW, Metroid Prime 3, Tomb Raider: Underworld, or The Conduit on the Wii, or are we just assuming that its in the same "1/4th as much" ballpark that all the shovelware is?  Does the marketing and manufacturing cost 1/4 as much on the Wii as well, and does it garner the same revenue per unit sold?

Takes a lot of work to turn a profit.  Having 5-8x the sales numbers must be a nice place to start.

 

 

We rely on the publishers to tell us that.  Like recently Sega said they were satisfied with HotD and MW sales, despite them being non-spectacular (aka under one mil.), yet people still jump on the "they are lying" bandwagon.

It is pretty known fact that dev costs for the Wii are much cheaper than the HD consoles (however as good as this might sound, it does attract that unknown 3rd party devs to make some crappy game to make a quick buck). 

 

But like Khan said, they conveniently left out the profit which made their article seem a little biased :P. 

 

Althoug hI will admit they make some good points, it seems like a desperate attack to bash the Wii XD.