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Astrotrain, how do you explain CoD:WaW's relative lack of success (I said relative -- 1M is a fine number, but not compared to the 8M of the PS360 versions, across the approximate same number of consoles).

I think that qualifies as a "AAA" franchise title, it reviewed well, etc. It even has a market vacuum to thrive in, which is supported by your own claims that it has no real competition. Why then the 1:8 ratio?

If its not demographics, I find myself at a loss, as to what it might be.  It benefitted from the same cross-platform advertising and everything. The ratio seems too out-of-whack to be mere coincidence, or a "freak occurance". It even released at a cheaper price.