canch said:
nightsurge said:
z101 said:
averyblund said:
So I've had my 360 for about 3 months now and have gotten a ton of enjoyment out of it but one thing really bugs the hell out of me. There seems to be an insane amount of screen tearing across a wide range of games. Now the offensiveness seems to vary title to title but in some cases it really affects the mood of the game. Do most devs not use v-sync in their games? Oddly enough I have not noticed this much on the Wii and only here and there on my PS2 (God of War II had a lot). Is this a HW issue on my side or is this just lazy programming? Maybe I'm just being overly picky, but I was pretty surprised that something like this would be allowed on a console whose selling point is high quality graphics. Any fixes would be appreciated.
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Most 360 games have tearing, you will have to live with it or buy a cheap pc-system. Even the cheap system has already more power than a 360, better graphics and almost all good 360 games.
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Find me a PC that can outperform the 360's graphics capabilities and costs $300 or less.
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How many years have to got to find one ? give me 6 years and I build one more powerful than both the xbox and ps3..
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Find me one available RIGHT NOW. Obviously in 6 years a $300 PC could outperform the 360, but by then the 360 will cost less than a $100 and you wouldn't be able to find a $100 PC that could match it's graphics.