| WereKitten said: Another example, Gears of War 2 again analyzed by the Digital Foundry guys. "In the case of the Gears clip above then, there are 3894 frames in the original capture, 2088 duplicate frames and therefore an average frame rate of 29.7fps. Check out the full analysis of this clip by clicking here. However, out of that same sample, there are 845 torn frames - a sizeable 21.7%. |
I went through it in slow-mo and found so pretty good examples. Screenies like below should never be allowed to happen in a commerically shipped game:

XBL: WiiVault Wii: PM me PSN: WiiVault
PC: AMD Athlon II Quadcore 635 (OC to 4.0ghz) , ATI Radeon 5770 1GB (x2)
MacBook Pro C2D 2.8ghz, 9600m GT 512 iMac: C2D 2.0, X2600XT 256








