| WereKitten said: ^^The fact that the OP talked about v-sync leads me to think that he knows what screen tearing is. Display latency and framerate hiccups are very different from tearing to any naked eye. |
You are correct. I'm mostly a PC gamer, so perhaps I'm overly sensitive but it still bugs the hell out of me to the point where I would gladly take less visual fidelity to correct it. Like I said I rarely see this on my PS2 or Wii which adds to the frustration. I don't have access to a PS3 to compare with.
Here is 2 random examples of tearing I found on the net to illustrate what I'm talking about. It gets a lot worse than this at times though.


If this is a frame buffer issue as it would seem to be I wonder if there is a defect in the 360's implementation of vsync or if there is something wrong with my unit itself.
XBL: WiiVault Wii: PM me PSN: WiiVault
PC: AMD Athlon II Quadcore 635 (OC to 4.0ghz) , ATI Radeon 5770 1GB (x2)
MacBook Pro C2D 2.8ghz, 9600m GT 512 iMac: C2D 2.0, X2600XT 256








