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Mr Khan said:

If we throw the whole notion of profit out the window, then this article has a point.

That's an interesting point.  Do we actually know the costs of making a game like CoD:WaW, Metroid Prime 3, Tomb Raider: Underworld, or The Conduit on the Wii, or are we just assuming that its in the same "1/4th as much" ballpark that all the shovelware is?  Does the marketing and manufacturing cost 1/4 as much on the Wii as well, and does it garner the same revenue per unit sold?

Takes a lot of work to turn a profit.  Having 5-8x the sales numbers must be a nice place to start.